You can take a condition to get a Hit. Describe how. You can flip a front-side condition to worsen it and get a Hit. Describe how. Players who pose a What If can suggest a Condition that would meet it.
The condition is fictionally true and limits your actions. Other players can should ask What If when a condition would interfere with something you do. Discard any conditions that no longer apply in the fiction.
Individual condition cards describe how to clear them.