Frame

CORE | Optional Rules (Frame)

Frame cards let you quickly create a game to play, when nobody in the group has any strong ideas. They are like character cards for the game itself.

Each player draws a random Frame card, or picks a specific one. They then make decisions based on those cards about what to play, and the group discusses what to make of all this. The cards are the start of a conversation, not the end of it - players can draw new cards, change their mind, etc.

    Flip to see the specific Frame. Discard once play begins.

    Setting

    CORE | Optional Rules (Frame)

    This is the place & time the game takes place. The game doesn't have to stay here, but it should start here.

    Setting can come with cultural assumptions that players don't know (e.g. personal etiquette), or aren't comfortable with (e.g. racism). Make sure everyone is comfortable with playing in a proposed setting, and explain in detail what's important about the setting to you.

    • Edwardian London, 1905
    • A Wild West with dinosaurs
    • A mysterious space empire
    • The ancient past or a ruined future
    Flip to see additional rules. Discard once play begins.